17. Intellectual Property – Reservation of Rights.
a. Definition of Intellectual Property. For purposes of this Agreement, “Intellectual Property” means (i) trademarks (registered or unregistered), service marks, trade names and other indications of origin, the goodwill associated with the foregoing; (ii) inventions, formulas, know-how, processes, business methods, discoveries, ideas and improvements, whether patented or patentable; (iii) nonpublic information, trade secrets, know-how and Confidential Information; (iv) writings, illustrations, graphics, photographs, motion pictures, models and all audio, video or audiovisual combinations, and other works whether copyrighted or copyrightable; (v) the principles, concepts, methodology, structure, techniques and training, content assignments, communications, attachments, documents related to the Program and assets made available to Participant as part of the Program Services (collectively “Program Tools”); and (vi) computer programs and software (including source code, object code and data), arising from or relating to the Warrior Platform, digital assets and any other content owned or licensed by Warrior.
b. Copyright: All Content made available through the Platform, as well as the Platform’s logos, design, text, graphics, software and other files, and the selection arrangement and organization thereof, are owned by Warrior and protected by U.S. and international copyright laws. You may not use such materials without permission.
c. Trademarks: The non-exhaustive list of Warrior Trademarks, and the Platform’s logos, page headers, custom graphics, button icons and scripts are trademarks or trade dress of Warrior.
d. Program Tools License. Subject to the use restrictions set forth herein and during the Program Term, Warrior hereby grants Participant a limited, non-exclusive, non-sublicensable, non-transferable, non-assignable, revocable, worldwide license to access and utilize the Program Tools and associated Intellectual Property provided to or otherwise accessed by Participant during the course of the Program.
e. EULA. Participant’s access to any software programs or software as a service offered to Participant as part of the Program Tools is subject to Participant’s acceptance of Warrior ’s End User License Agreement prior to such use. Participant shall forfeit the right to access any software program or software as a service in the event of Participant’s failure to accept the terms of the End User License Agreement. The terms of the accepted End User License Agreement shall be incorporated by reference a though fully set forth herein.
f. Reservation of Rights. Except for the limited licenses granted herein, nothing in this Agreement grants to Participant any rights of ownership to Warrior ’s copyrights, patents, patent applications, trade secrets, trade names, trademark, service marks or other Intellectual Property.
g. Use Limitations. The Program Services, Program Tools, and associated Intellectual Property are for Participant’s personal use only. Participant shall not use the Program Services-related principles, concepts, methodology, training techniques, Program Tools and associated